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<b><a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED NOTOURBUG - DRI3 Stuttering while scrolling in Chromium/Chrome with VBLANK off"
href="https://bugs.freedesktop.org/show_bug.cgi?id=99418#c32">Comment # 32</a>
on <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED NOTOURBUG - DRI3 Stuttering while scrolling in Chromium/Chrome with VBLANK off"
href="https://bugs.freedesktop.org/show_bug.cgi?id=99418">bug 99418</a>
from <span class="vcard"><a class="email" href="mailto:michel@daenzer.net" title="Michel Dänzer <michel@daenzer.net>"> <span class="fn">Michel Dänzer</span></a>
</span></b>
<pre>(In reply to lei.pero from <a href="show_bug.cgi?id=99418#c31">comment #31</a>)
<span class="quote">> It's still odd behaviour, in both cases Chrome caps FPS to refresh rate (this
> case 85FPS),</span >
Sounds like Chrome just has its own framerate throttling which works
independently from sync-to-vblank.
<span class="quote">> but using DRI3 using mutter/clutter, for some reason it creates
> continuous stutters, even tho FPS is the same and all other parameters are
> equal. It really looks (when viewed live) as if FPS is not equal to refresh
> rate.</span >
It's possible that the mutter framerate doesn't match the refresh rate (you can
check by setting GALLIUM_HUD=fps for the mutter process), but it's also
possible it's simply due to unfortunate interaction between the Chrome and
mutter frame timings.
<span class="quote">> [...] it is still probably mutter/clutter configuration problem in the code
> (since it happens only there), it doesn't follow configuration in .drirc as
> other WM's.</span >
Not really. By setting vblank_mode=0, you're forcing mutter to run in a way it
doesn't intend. If doing so breaks something, that can hardly be considered a
mutter bug, and you get to keep all the pieces. :)</pre>
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