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            <b><a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED NOTOURBUG - [radeonsi] The Witcher 3 (GOG/1.31) [Wine] starting menu is distorted"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=99444#c19">Comment # 19</a>
              on <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED NOTOURBUG - [radeonsi] The Witcher 3 (GOG/1.31) [Wine] starting menu is distorted"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=99444">bug 99444</a>
              from <span class="vcard"><a class="email" href="mailto:shtetldik@gmail.com" title="Shmerl <shtetldik@gmail.com>"> <span class="fn">Shmerl</span></a>
</span></b>
        <pre>(In reply to Samuel Pitoiset from <a href="show_bug.cgi?id=99444#c16">comment #16</a>)
<span class="quote">> Does the following patch help?

> <a href="https://cgit.freedesktop.org/mesa/mesa/commit/">https://cgit.freedesktop.org/mesa/mesa/commit/</a>
> ?id=dfe111368d11aaffae7f8738c858c335cdec1e9d

> It actually fixes the glActiveTexture() errors but I still get rendering
> issues on my side using the trace.

> Can you confirm by running the game directly?
> Thanks!</span >

I built Mesa from source after that commit, and rendering issues in the menu
are still present when game is run in Wine.</pre>
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