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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=97879#c73">Comment # 73</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=97879">bug 97879</a>
from <span class="vcard"><a class="email" href="mailto:linuxhippy@gmail.com" title="Clemens Eisserer <linuxhippy@gmail.com>"> <span class="fn">Clemens Eisserer</span></a>
</span></b>
<pre>just to be curious, does it actually map the buffer with the READ flag?</pre>
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