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    <body><span class="vcard"><a class="email" href="mailto:dark_sylinc@yahoo.com.ar" title="Matias N. Goldberg <dark_sylinc@yahoo.com.ar>"> <span class="fn">Matias N. Goldberg</span></a>
</span> changed
          <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - Compute Shader can't deal with Depth Buffers correctly"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=99511">bug 99511</a>
          <br>
             <table border="1" cellspacing="0" cellpadding="8">
          <tr>
            <th>What</th>
            <th>Removed</th>
            <th>Added</th>
          </tr>

         <tr>
           <td style="text-align:right;">Resolution</td>
           <td>---
           </td>
           <td>FIXED
           </td>
         </tr>

         <tr>
           <td style="text-align:right;">Status</td>
           <td>NEW
           </td>
           <td>RESOLVED
           </td>
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        <div>
            <b><a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - Compute Shader can't deal with Depth Buffers correctly"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=99511#c1">Comment # 1</a>
              on <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - Compute Shader can't deal with Depth Buffers correctly"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=99511">bug 99511</a>
              from <span class="vcard"><a class="email" href="mailto:dark_sylinc@yahoo.com.ar" title="Matias N. Goldberg <dark_sylinc@yahoo.com.ar>"> <span class="fn">Matias N. Goldberg</span></a>
</span></b>
        <pre>I'm closing this bug as it is fixed in latest git + LLVM 4.0

Additionally, the sample I uploaded contained a bug:
Line 276:
glBindImageTexture( 0, dstTexName[1], 0, GL_FALSE, 0, GL_WRITE_ONLY, GL_RGBA8
);

Should have been:
glBindImageTexture( 0, dstTexName[1], 0, GL_FALSE, 0, GL_WRITE_ONLY, GL_R32F );</pre>
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