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<body><span class="vcard"><a class="email" href="mailto:michel@daenzer.net" title="Michel Dänzer <michel@daenzer.net>"> <span class="fn">Michel Dänzer</span></a>
</span> changed
<a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED NOTOURBUG - radeon buffer allocation failure during startup of Factorio"
href="https://bugs.freedesktop.org/show_bug.cgi?id=100242">bug 100242</a>
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<th>What</th>
<th>Removed</th>
<th>Added</th>
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<td style="text-align:right;">Status</td>
<td>NEW
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<td>RESOLVED
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<td style="text-align:right;">Resolution</td>
<td>---
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<td>NOTOURBUG
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<b><a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED NOTOURBUG - radeon buffer allocation failure during startup of Factorio"
href="https://bugs.freedesktop.org/show_bug.cgi?id=100242#c5">Comment # 5</a>
on <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED NOTOURBUG - radeon buffer allocation failure during startup of Factorio"
href="https://bugs.freedesktop.org/show_bug.cgi?id=100242">bug 100242</a>
from <span class="vcard"><a class="email" href="mailto:michel@daenzer.net" title="Michel Dänzer <michel@daenzer.net>"> <span class="fn">Michel Dänzer</span></a>
</span></b>
<pre>(In reply to tnmailinglists from <a href="show_bug.cgi?id=100242#c3">comment #3</a>)
<span class="quote">> 3.029 Couldn't create atlas bitmap (size 8192x8182), will try again
> 3.094 Created atlas bitmap 4096x4096</span >
Looks like the game now gracefully handles the failure to allocate an 8192x8192
(= 256MB) atlas texture and falls back to a 4096x4096 one. The crash before was
probably a game bug.</pre>
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