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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - System randomly crashes / freezes while playing certain games"
href="https://bugs.freedesktop.org/show_bug.cgi?id=98520#c37">Comment # 37</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - System randomly crashes / freezes while playing certain games"
href="https://bugs.freedesktop.org/show_bug.cgi?id=98520">bug 98520</a>
from <span class="vcard"><a class="email" href="mailto:klein.wolfg@web.de" title="WeKa <klein.wolfg@web.de>"> <span class="fn">WeKa</span></a>
</span></b>
<pre>Aunt Google pointed me to this bug report, because I am experimenting something
similar. If it has nothing to do with this bug, feel free to delete my writing:
I am running kernel 4.9.19 with nouveau module driving a GeForce 9300 GE. My
desktop is KDE 4.14.2 and I am using OpenGL 3.1. I am not playing any game on
this machine, I am using it for work only, but I like the desktop effects,
that's the reason for OpenGL, and everything works fine.
Now I tried switching to kernel 4.10, but as soon as KDE starts, the system
crashes. I fiddled around the system settings a bit and I found that when
switching to XRender or to OpenGL 1.2, the system does *not* crash any more. As
soon as I switch to a higher OpenGL version, the system crashes again at KDE
starting.
Switching back to OpenGL 1.2, the system doesn't crash.
Unfortunately, there's no error to be found in Xorg.log, so I cannot provide
you with that information.</pre>
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