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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - Fullscreen fade transitions in starsector run at a few frames per second"
href="https://bugs.freedesktop.org/show_bug.cgi?id=100784">100784</a>
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<th>Summary</th>
<td>Fullscreen fade transitions in starsector run at a few frames per second
</td>
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<th>Product</th>
<td>Mesa
</td>
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<th>Version</th>
<td>17.0
</td>
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<th>Hardware</th>
<td>x86-64 (AMD64)
</td>
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<th>OS</th>
<td>Linux (All)
</td>
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<th>Status</th>
<td>NEW
</td>
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<th>Severity</th>
<td>normal
</td>
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<th>Priority</th>
<td>medium
</td>
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<th>Component</th>
<td>Drivers/Gallium/radeonsi
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<th>Assignee</th>
<td>dri-devel@lists.freedesktop.org
</td>
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<th>Reporter</th>
<td>jon@moozaad.co.uk
</td>
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<th>QA Contact</th>
<td>dri-devel@lists.freedesktop.org
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<p>
<div>
<pre>The game generally runs at the 60fps cap with this exception.
Game forum bug link: <a href="http://fractalsoftworks.com/forum/index.php?topic=11972.0">http://fractalsoftworks.com/forum/index.php?topic=11972.0</a>
<a href="http://i.imgur.com/5zbBSCc.png">http://i.imgur.com/5zbBSCc.png</a> (see the double prongs on the draw calls, the
buffer wait is just an alt-tab)
I'm running Opensuse Tumbleweed (mesa 17.0.3/kernel 4.10.10) on a Fury X.
Reproduction:
Launch star sector (any resolution, windowed or fullscreen)
Get into the game (skip tutorials etc)
Initiated a UI transition (easiest is press tab for map, left click a planet to
show planet info)
I'm working on getting an API trace.</pre>
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