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            <b><a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED NOTABUG - Trine 3 takes long time to load"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=100426#c8">Comment # 8</a>
              on <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED NOTABUG - Trine 3 takes long time to load"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=100426">bug 100426</a>
              from <span class="vcard"><a class="email" href="mailto:t_arceri@yahoo.com.au" title="Timothy Arceri <t_arceri@yahoo.com.au>"> <span class="fn">Timothy Arceri</span></a>
</span></b>
        <pre>The radeonsi backend already does this where possible. The glsl compiler front
end is not currently thread safe, there have been a couple of attempts at this
over the years but I don't think anyone is working on this currently.</pre>
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