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    <body><span class="vcard"><a class="email" href="mailto:at46n@t-online.de" title="at46n@t-online.de">at46n@t-online.de</a>
</span> changed
          <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED DUPLICATE - Dead Island crash after starting a new game"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=100618">bug 100618</a>
          <br>
             <table border="1" cellspacing="0" cellpadding="8">
          <tr>
            <th>What</th>
            <th>Removed</th>
            <th>Added</th>
          </tr>

         <tr>
           <td style="text-align:right;">Status</td>
           <td>NEW
           </td>
           <td>RESOLVED
           </td>
         </tr>

         <tr>
           <td style="text-align:right;">Resolution</td>
           <td>---
           </td>
           <td>DUPLICATE
           </td>
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        <div>
            <b><a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED DUPLICATE - Dead Island crash after starting a new game"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=100618#c13">Comment # 13</a>
              on <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED DUPLICATE - Dead Island crash after starting a new game"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=100618">bug 100618</a>
              from <span class="vcard"><a class="email" href="mailto:at46n@t-online.de" title="at46n@t-online.de">at46n@t-online.de</a>
</span></b>
        <pre>Seems like its a glsl compiler bug and not a radeonsi bug. With "prlimit --pid
PIDofDeadIsland -n65535" I am able to start and play the game.

*** This bug has been marked as a duplicate of <a class="bz_bug_link 
          bz_status_REOPENED "
   title="REOPENED - Dead Island rendering issues"
   href="show_bug.cgi?id=85564">bug 85564</a> ***</pre>
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