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<base href="https://bugs.freedesktop.org/">
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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - Wine game needs GLSL override for fullscreen"
href="https://bugs.freedesktop.org/show_bug.cgi?id=101145">101145</a>
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<th>Summary</th>
<td>Wine game needs GLSL override for fullscreen
</td>
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<th>Product</th>
<td>Mesa
</td>
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<th>Version</th>
<td>git
</td>
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<th>Hardware</th>
<td>x86-64 (AMD64)
</td>
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<th>OS</th>
<td>Linux (All)
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<th>Status</th>
<td>NEW
</td>
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<th>Severity</th>
<td>normal
</td>
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<th>Priority</th>
<td>medium
</td>
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<th>Component</th>
<td>Drivers/Gallium/radeonsi
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<th>Assignee</th>
<td>dri-devel@lists.freedesktop.org
</td>
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<th>Reporter</th>
<td>wyrex@openmailbox.org
</td>
</tr>
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<th>QA Contact</th>
<td>dri-devel@lists.freedesktop.org
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<pre>Created <span class=""><a href="attachment.cgi?id=131437" name="attach_131437" title="bug">attachment 131437</a> <a href="attachment.cgi?id=131437&action=edit" title="bug">[details]</a></span>
bug
I have wine game that corrupts monitor after entering fullscreen. Windowed uses
GDI but fullscreen is DirectX. Overriding GL versions help as workaround.
MESA_GLSL_VERSION_OVERRIDE=110 (MUST be 110)
MESA_GL_VERSION_OVERRIDE=3.0 (must be <= 3.0)
This happens with softpipe and llvmpipe too and without override they show
black screen and output:
fixme:d3d:wined3d_guess_card No card selector available for card vendor 0000
(using GL_RENDERER "Gallium 0.4 on softpipe").
Game enters fullscreen with something like IDirectDraw2::SetCooperativeLevel ->
IDirectDraw2::SetVideoMode.
Original bug: bugs.winehq.org/show_bug.cgi?id=41283.
Graphics: Card: Advanced Micro Devices [AMD/ATI] Tonga PRO [Radeon R9 285/380]
Display Server: X.Org 1.19.3 driver: amdgpu Resolution:
<a href="mailto:1920x1080@60.00hz">1920x1080@60.00hz</a>, <a href="mailto:1920x1080@60.00hz">1920x1080@60.00hz</a>
GLX Renderer: Gallium 0.4 on AMD TONGA (DRM 3.15.0 /
4.12.0-rc1-g2ea659a9ef48, LLVM 5.0.0)
GLX Version: 3.0 Mesa 17.2.0-devel (git-1586768e74)</pre>
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