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<b><a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO - Mesa reports no Video Memory"
href="https://bugs.freedesktop.org/show_bug.cgi?id=101262#c1">Comment # 1</a>
on <a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO - Mesa reports no Video Memory"
href="https://bugs.freedesktop.org/show_bug.cgi?id=101262">bug 101262</a>
from <span class="vcard"><a class="email" href="mailto:noonetinone@gmail.com" title="Anthony Jagers <noonetinone@gmail.com>"> <span class="fn">Anthony Jagers</span></a>
</span></b>
<pre>I have new information.
My current OS is Linux from Scratch.
I tried Dying Light in Ubuntu and it
works. The log still show no video
memory. So, that is not the problem.
The only thing different in Ubuntu's
logs is the reported pciids for the
video card. Right after the seg fault
in the logs my target OS give the line:
GPU's vendor id: 1 [0x0001]; GPU's device id: 2 [0x0002].
instead of [0x1002:0x67ef].
Those are incorrectly filled. But nvidia
closed drivers reports the same thing. So
that isn't the problem.
______________________________________
At the steam console with mesa debugging
turned on I get some interesting lines.
Steam: An X Error occurred
X Error of failed request: BadWindow (invalid Window parameter)
Major opcode of failed request: 40 (X_TranslateCoords)
Resource id in failed request: 0x1000fce
Serial number of failed request: 25757
xerror_handler: X failed, continuing
.
.
.
Mesa: User error: GL_INVALID_OPERATION in unsupported function called
(unsupported extension or deprecated function?)
Mesa: 4 similar GL_INVALID_OPERATION errors
Mesa: User error: GL_INVALID_ENUM in glEnable(GL_TEXTURE_2D)
Mesa: User error: GL_INVALID_ENUM in glDisable(GL_TEXTURE_2D)</pre>
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