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            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - Witcher 2: objects are black when changing lod on Radeon Pitcairn"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=98238#c21">Comment # 21</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - Witcher 2: objects are black when changing lod on Radeon Pitcairn"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=98238">bug 98238</a>
              from <span class="vcard"><a class="email" href="mailto:shtetldik@gmail.com" title="Shmerl <shtetldik@gmail.com>"> <span class="fn">Shmerl</span></a>
</span></b>
        <pre>It's now in master. It should eventually land in /etc/drirc in distros, but
until then, build Mesa from source and set this variable when running the game:

glsl_correct_derivatives_after_discard=true</pre>
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