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<b><a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED - radeon buffer allocation failure during startup of Factorio"
href="https://bugs.freedesktop.org/show_bug.cgi?id=100242#c8">Comment # 8</a>
on <a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED - radeon buffer allocation failure during startup of Factorio"
href="https://bugs.freedesktop.org/show_bug.cgi?id=100242">bug 100242</a>
from <span class="vcard"><a class="email" href="mailto:tnmailinglists@gmail.com" title="tnmailinglists@gmail.com">tnmailinglists@gmail.com</a>
</span></b>
<pre>I managed to bisect mesa and got this result:
<a href="https://cgit.freedesktop.org/mesa/mesa/commit/?id=fb827c055cb1bdd2b18d0687c06c56b537d805f3">https://cgit.freedesktop.org/mesa/mesa/commit/?id=fb827c055cb1bdd2b18d0687c06c56b537d805f3</a>
is the first bad commit
commit fb827c055cb1bdd2b18d0687c06c56b537d805f3
Author: Nicolai Hähnle <<a href="mailto:nicolai.haehnle@amd.com">nicolai.haehnle@amd.com</a>>
Date: Mon Sep 12 12:19:47 2016 +0200
winsys/radeon: enable buffer allocation from slabs
Only enable for chips with GPUVM, because older driver paths do not take
the
required offset into account.
Reviewed-by: Marek Olšák <<a href="mailto:marek.olsak@amd.com">marek.olsak@amd.com</a>>
:040000 040000 4e1327d4b72890178a2057d2341971001f2de54d
d162404a219307e5f6cda1009b864e66f23f4e63 M src
I have also noticed that after a recent update the game now gives some more
information, so when it does run like described in <a href="show_bug.cgi?id=100242#c3">comment #3</a>, it now also
tells me that it detected an error by adding the following line right after the
four driver error blocks:
2.321 glTexImage2D for format ARGB_8888, size 8192x8185 failed
(GL_OUT_OF_MEMORY)</pre>
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