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    <body><span class="vcard"><a class="email" href="mailto:gr.muench@gmail.com" title="Gregor Münch <gr.muench@gmail.com>"> <span class="fn">Gregor Münch</span></a>
</span> changed
          <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - Witcher 2: objects are black when changing lod on Radeon Pitcairn"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=98238">bug 98238</a>
          <br>
             <table border="1" cellspacing="0" cellpadding="8">
          <tr>
            <th>What</th>
            <th>Removed</th>
            <th>Added</th>
          </tr>

         <tr>
           <td style="text-align:right;">Resolution</td>
           <td>---
           </td>
           <td>FIXED
           </td>
         </tr>

         <tr>
           <td style="text-align:right;">Status</td>
           <td>NEW
           </td>
           <td>RESOLVED
           </td>
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      <p>
        <div>
            <b><a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - Witcher 2: objects are black when changing lod on Radeon Pitcairn"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=98238#c22">Comment # 22</a>
              on <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - Witcher 2: objects are black when changing lod on Radeon Pitcairn"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=98238">bug 98238</a>
              from <span class="vcard"><a class="email" href="mailto:gr.muench@gmail.com" title="Gregor Münch <gr.muench@gmail.com>"> <span class="fn">Gregor Münch</span></a>
</span></b>
        <pre>(In reply to Shmerl from <a href="show_bug.cgi?id=98238#c21">comment #21</a>)
<span class="quote">> It's now in master. It should eventually land in /etc/drirc in distros, but
> until then, build Mesa from source and set this variable when running the
> game:

> glsl_correct_derivatives_after_discard=true</span >

Not needed, Edmondos patch sets this automatically.
<a href="https://cgit.freedesktop.org/mesa/mesa/commit/?id=2ea16f08f3f57ce32a2912ddd0ed74027a89a547">https://cgit.freedesktop.org/mesa/mesa/commit/?id=2ea16f08f3f57ce32a2912ddd0ed74027a89a547</a>

If someone wants old behavior back set in game's launch option:
glsl_correct_derivatives_after_discard=false %command%</pre>
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