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<body><span class="vcard"><a class="email" href="mailto:gr.muench@gmail.com" title="Gregor Münch <gr.muench@gmail.com>"> <span class="fn">Gregor Münch</span></a>
</span> changed
<a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - Witcher 2: objects are black when changing lod on Radeon Pitcairn"
href="https://bugs.freedesktop.org/show_bug.cgi?id=98238">bug 98238</a>
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<th>What</th>
<th>Removed</th>
<th>Added</th>
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<td style="text-align:right;">Resolution</td>
<td>---
</td>
<td>FIXED
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<td style="text-align:right;">Status</td>
<td>NEW
</td>
<td>RESOLVED
</td>
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<b><a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - Witcher 2: objects are black when changing lod on Radeon Pitcairn"
href="https://bugs.freedesktop.org/show_bug.cgi?id=98238#c22">Comment # 22</a>
on <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - Witcher 2: objects are black when changing lod on Radeon Pitcairn"
href="https://bugs.freedesktop.org/show_bug.cgi?id=98238">bug 98238</a>
from <span class="vcard"><a class="email" href="mailto:gr.muench@gmail.com" title="Gregor Münch <gr.muench@gmail.com>"> <span class="fn">Gregor Münch</span></a>
</span></b>
<pre>(In reply to Shmerl from <a href="show_bug.cgi?id=98238#c21">comment #21</a>)
<span class="quote">> It's now in master. It should eventually land in /etc/drirc in distros, but
> until then, build Mesa from source and set this variable when running the
> game:
>
> glsl_correct_derivatives_after_discard=true</span >
Not needed, Edmondos patch sets this automatically.
<a href="https://cgit.freedesktop.org/mesa/mesa/commit/?id=2ea16f08f3f57ce32a2912ddd0ed74027a89a547">https://cgit.freedesktop.org/mesa/mesa/commit/?id=2ea16f08f3f57ce32a2912ddd0ed74027a89a547</a>
If someone wants old behavior back set in game's launch option:
glsl_correct_derivatives_after_discard=false %command%</pre>
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