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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - dpm auto doesn't clock the GPU high enough for SteamVR apps"
href="https://bugs.freedesktop.org/show_bug.cgi?id=100742#c1">Comment # 1</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - dpm auto doesn't clock the GPU high enough for SteamVR apps"
href="https://bugs.freedesktop.org/show_bug.cgi?id=100742">bug 100742</a>
from <span class="vcard"><a class="email" href="mailto:privat@cirk2.de" title="Felix Hellmann <privat@cirk2.de>"> <span class="fn">Felix Hellmann</span></a>
</span></b>
<pre>I can observe the same behaviour. Setting power_dpm_force_performance_level to
high reduces ans smoothes out the StreamVr Compositor frame timings. Even when
no "real" app is running (so just the basic space you get when launching)
Arch Linux
RX 480
i7 3770k
4.11.7-1-ck
Mesa git from 2017-07-03</pre>
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