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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - System freeze with AMDGPU when playing The Witcher 3"
href="https://bugs.freedesktop.org/show_bug.cgi?id=101731#c11">Comment # 11</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - System freeze with AMDGPU when playing The Witcher 3"
href="https://bugs.freedesktop.org/show_bug.cgi?id=101731">bug 101731</a>
from <span class="vcard"><a class="email" href="mailto:murks@tuxfamily.org" title="Philipp Überbacher <murks@tuxfamily.org>"> <span class="fn">Philipp Überbacher</span></a>
</span></b>
<pre>(In reply to Shmerl from <a href="show_bug.cgi?id=101731#c10">comment #10</a>)
<span class="quote">> Created <span class=""><a href="attachment.cgi?id=132626" name="attach_132626" title="The Witcher 3 crash save (GOG/GOTY version).">attachment 132626</a> <a href="attachment.cgi?id=132626&action=edit" title="The Witcher 3 crash save (GOG/GOTY version).">[details]</a></span>
> The Witcher 3 crash save (GOG/GOTY version).
>
> With latest Mesa built from source, it now consistently crashes for me on
> Velen checkpoint save, on max settings (hairworks disabled).
>
> OpenGL renderer string: AMD Radeon RX 480 Graphics (AMD POLARIS10 / DRM
> 3.10.0 / 4.11.0-1-amd64, LLVM 4.0.1)
> OpenGL core profile version string: 4.5 (Core Profile) Mesa 17.2.0-devel
> (git-f7e78abdf4)</span >
That's wonderfull (in a way). Maybe you can get an apitrace from that?</pre>
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