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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - radeonsi: 3D engines causing frequent GPU lockups"
href="https://bugs.freedesktop.org/show_bug.cgi?id=101672#c10">Comment # 10</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - radeonsi: 3D engines causing frequent GPU lockups"
href="https://bugs.freedesktop.org/show_bug.cgi?id=101672">bug 101672</a>
from <span class="vcard"><a class="email" href="mailto:sonichedgehog_hyperblast00@yahoo.com" title="MirceaKitsune <sonichedgehog_hyperblast00@yahoo.com>"> <span class="fn">MirceaKitsune</span></a>
</span></b>
<pre>I was able to use parallel SSH sessions to monitor changes in the files
suggested by Max Staudt, which I did by using the command:
watch -n 1 cat filename
The relevant files that existed and I was able to watch are:
/sys/kernel/debug/dri/0/clients
/sys/kernel/debug/dri/0/gem_names
/sys/kernel/debug/dri/0/radeon_gtt_mm
/sys/kernel/debug/dri/0/radeon_vram_mm
/sys/kernel/debug/dri/0/ttm_dma_page_pool
/sys/kernel/debug/dri/0/ttm_page_pool
I will attach the captures of each output, each showing its file <= 1 second
before the freeze. I understand those files should retain information about
VRAM, which indicates whether this could be a progressive memory leak.
Very important note: It has taken me hours to obtain those outputs, and for a
while I thought the freeze was fixed by an update altogether. For over 2 hours
I was able to run all game engines that produced this crash without getting any
freeze whatsoever, which has never happened before! However the freeze returned
after I restarted my machine, meaning it's still present. I have no idea
whether there's a switch in my system that causes it to happen only sometimes,
but hopefully those files will say something.</pre>
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