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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [radeonsi] Unreal engine 4 Segmentation fault"
href="https://bugs.freedesktop.org/show_bug.cgi?id=94410#c6">Comment # 6</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [radeonsi] Unreal engine 4 Segmentation fault"
href="https://bugs.freedesktop.org/show_bug.cgi?id=94410">bug 94410</a>
from <span class="vcard"><a class="email" href="mailto:ttimo@ttimo.net" title="Timothee Besset <ttimo@ttimo.net>"> <span class="fn">Timothee Besset</span></a>
</span></b>
<pre>Not likely to be a radeon bug, but here is a possible solution for UE4 4.16:
17:18 <@rcl> if 4.16, remove the linker script
17:18 <@rcl> and try again
17:19 <@rcl> drivers aren't siloed from our new/delete and are probably
allocating memory through UE, a user program
(see LinuxToolChain.cs)
If someone can try that and report, that would help.</pre>
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