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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [regression] 32bit steam games segfault when launched with DRI_PRIME=1"
href="https://bugs.freedesktop.org/show_bug.cgi?id=101881#c15">Comment # 15</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [regression] 32bit steam games segfault when launched with DRI_PRIME=1"
href="https://bugs.freedesktop.org/show_bug.cgi?id=101881">bug 101881</a>
from <span class="vcard"><a class="email" href="mailto:mike@fireburn.co.uk" title="Mike Lothian <mike@fireburn.co.uk>"> <span class="fn">Mike Lothian</span></a>
</span></b>
<pre>I've tried compiling llvm & mesa with GCC 7.2 RC and now segfaults before the
32bit glxgears even starts, the 64bit continues to work
[26315.109875] si_shader:2[12348]: segfault at 5 ip 00000000f47f48d7 sp
00000000f23019c0 error 4 in libLLVMInstCombine.so.6.0.0svn[f472b000+fb000]
[26324.090845] si_shader:1[17010]: segfault at 5 ip 00000000f48688d7 sp
00000000f2b769c0 error 4 in libLLVMInstCombine.so.6.0.0svn[f479f000+fb000]
[26329.075853] si_shader:2[20080]: segfault at 5 ip 00000000f47bd8d7 sp
00000000f22ca9c0 error 4 in libLLVMInstCombine.so.6.0.0svn[f46f4000+fb000]
[26825.313615] si_shader:1[25200]: segfault at 5 ip 00000000f47af8d7 sp
00000000f2abd9a0 error 4 in libLLVMInstCombine.so.6.0.0svn[f46e6000+fb000]
[26832.463197] si_shader:2[25218]: segfault at 5 ip 00000000f48378d7 sp
00000000f23449a0 error 4 in libLLVMInstCombine.so.6.0.0svn[f476e000+fb000]</pre>
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