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            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [regression] 32bit steam games segfault when launched with DRI_PRIME=1"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=101881#c22">Comment # 22</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [regression] 32bit steam games segfault when launched with DRI_PRIME=1"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=101881">bug 101881</a>
              from <span class="vcard"><a class="email" href="mailto:mike@fireburn.co.uk" title="Mike Lothian <mike@fireburn.co.uk>"> <span class="fn">Mike Lothian</span></a>
</span></b>
        <pre>I'm not totally sure this is the same bug, #101484 seems to suggest that
reverting 2b8b9a56efc24cc0f27469bf1532c288cdca2076 fixes the issue (it doesn't
for me) and they don't get segfaults, I don't have issues with GCC 6.3 whereas
they're seeing it on and older GCC 5 (I think)</pre>
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