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            <b><a class="bz_bug_link 
          bz_status_ASSIGNED "
   title="ASSIGNED - [KBL] gfx corruption on windowed 3d-apps running on dGPU"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=101691#c24">Comment # 24</a>
              on <a class="bz_bug_link 
          bz_status_ASSIGNED "
   title="ASSIGNED - [KBL] gfx corruption on windowed 3d-apps running on dGPU"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=101691">bug 101691</a>
              from <span class="vcard"><a class="email" href="mailto:ethan.hsieh@canonical.com" title="Ethan Hsieh <ethan.hsieh@canonical.com>"> <span class="fn">Ethan Hsieh</span></a>
</span></b>
        <pre>The tearing issue which I saw when running glxgear with default window size is
same as the corruption shown in Timo's video.
The photo and video I uploaded were taken when running glxgear with full
screen.</pre>
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