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<body><span class="vcard"><a class="email" href="mailto:haagch@frickel.club" title="Christoph Haag <haagch@frickel.club>"> <span class="fn">Christoph Haag</span></a>
</span> changed
<a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED - Weird blocky green stuff rendered in High Fidelity"
href="https://bugs.freedesktop.org/show_bug.cgi?id=99191">bug 99191</a>
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<table border="1" cellspacing="0" cellpadding="8">
<tr>
<th>What</th>
<th>Removed</th>
<th>Added</th>
</tr>
<tr>
<td style="text-align:right;">Resolution</td>
<td>FIXED
</td>
<td>---
</td>
</tr>
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<td style="text-align:right;">Status</td>
<td>RESOLVED
</td>
<td>REOPENED
</td>
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<b><a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED - Weird blocky green stuff rendered in High Fidelity"
href="https://bugs.freedesktop.org/show_bug.cgi?id=99191#c4">Comment # 4</a>
on <a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED - Weird blocky green stuff rendered in High Fidelity"
href="https://bugs.freedesktop.org/show_bug.cgi?id=99191">bug 99191</a>
from <span class="vcard"><a class="email" href="mailto:haagch@frickel.club" title="Christoph Haag <haagch@frickel.club>"> <span class="fn">Christoph Haag</span></a>
</span></b>
<pre>I've reopened, but feel free to close again if it still doesn't work on other
drivers.
Now that it doesn't hang my GPU anymore I've spent a couple of hours tweaking
the source code, available here:
<a href="https://github.com/ChristophHaag/hifi/commits/master">https://github.com/ChristophHaag/hifi/commits/master</a>
The rendering is better now: The blocky stuff is not green anymore, but it did
not disappear. New video showing the problem:
<a href="https://www.youtube.com/watch?v=pda7cNx3ATE">https://www.youtube.com/watch?v=pda7cNx3ATE</a>
And here is a new trace that runs with an actual 4.5 core context with no mesa
GL errors anymore:
<a href="https://haagch.frickel.club/files/interface-blockartifacts.trace.xz">https://haagch.frickel.club/files/interface-blockartifacts.trace.xz</a> (512 mb
uncompressed)
If you want to run this trace right now, you need the patch from <a class="bz_bug_link
bz_status_NEW "
title="NEW - segfault in glCompressedTextureSubImage3D"
href="show_bug.cgi?id=102308">bug 102308</a>,
currently on the list
<a href="https://lists.freedesktop.org/archives/mesa-dev/2017-August/166827.html">https://lists.freedesktop.org/archives/mesa-dev/2017-August/166827.html</a></pre>
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