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<base href="https://bugs.freedesktop.org/">
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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - War Thunder crashes after logging in to the game. (GL_INVALID_ENUM)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=102709">102709</a>
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<th>Summary</th>
<td>War Thunder crashes after logging in to the game. (GL_INVALID_ENUM)
</td>
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<th>Product</th>
<td>Mesa
</td>
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<th>Version</th>
<td>git
</td>
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<th>Hardware</th>
<td>x86-64 (AMD64)
</td>
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<th>OS</th>
<td>Linux (All)
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<th>Status</th>
<td>NEW
</td>
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<th>Severity</th>
<td>normal
</td>
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<th>Priority</th>
<td>medium
</td>
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<th>Component</th>
<td>Drivers/Gallium/r600
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<th>Assignee</th>
<td>dri-devel@lists.freedesktop.org
</td>
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<th>Reporter</th>
<td>balalic.enver@gmail.com
</td>
</tr>
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<th>QA Contact</th>
<td>dri-devel@lists.freedesktop.org
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<p>
<div>
<pre>Created <span class=""><a href="attachment.cgi?id=134200" name="attach_134200" title="GlxInfo">attachment 134200</a> <a href="attachment.cgi?id=134200&action=edit" title="GlxInfo">[details]</a></span>
GlxInfo
On my Radeon HD6950, War Thunder crashes after logging in to the game,
if using LIBGL_DEBUG=verbose and MESA_DEBUG=1 when starting the game, it spams
the following in the console:
Mesa: User error: GL_INVALID_ENUM in glTexStorage2D(internalformat =
GL_COMPRESSED_RGBA_S3TC_DXT5_EXT)
Mesa: User error: GL_INVALID_ENUM in glCompressedTexSubImage2D(format)
and a couple of the messages are a bit different:
Mesa: User error: GL_INVALID_ENUM in glTexStorage2D(internalformat =
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT)
Mesa: User error: GL_INVALID_ENUM in glCompressedTexSubImage2D(format)
Using Fedora Rawhide, Mesa 17.3.0-devel, LLVM 6.0.0, packages from che COPR
repo.</pre>
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