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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - GPU crash running Overwatch in wine-staging"
href="https://bugs.freedesktop.org/show_bug.cgi?id=102962#c2">Comment # 2</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - GPU crash running Overwatch in wine-staging"
href="https://bugs.freedesktop.org/show_bug.cgi?id=102962">bug 102962</a>
from <span class="vcard"><a class="email" href="mailto:tobi291019@gmail.com" title="Tobias Auerochs <tobi291019@gmail.com>"> <span class="fn">Tobias Auerochs</span></a>
</span></b>
<pre>As I mentioned, it causes a GPU crash, meaning the entire graphics session
freezes, other than mouse cursor, I'm not referring to wine simply crashing.
I'm not familiar with advanced OpenGL (specifically what wine requires to
implement d3d11) and if that would ever be allowed to cause a GPU crash at all
to begin with.
Also, to my knowledge (although I cannot test this myself currently), this does
not seem to happen on other drivers.
This either runs down to the sequence of OpenGL commands issued by wine
tripping mesa or wine not implementing d3d11 well enough and emitting invalid
OpenGL commands (which just happen to cause a GPU crash instead of a gl error
or process crash) to the best of my knowledge.
If you think this is better reported to wine directly, I can close this and
open a report there. (Sorry for the inconvenience then)</pre>
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