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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Image corruptions, instability and performance regression in drm-next-wip Kernel"
href="https://bugs.freedesktop.org/show_bug.cgi?id=103100#c2">Comment # 2</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Image corruptions, instability and performance regression in drm-next-wip Kernel"
href="https://bugs.freedesktop.org/show_bug.cgi?id=103100">bug 103100</a>
from <span class="vcard"><a class="email" href="mailto:gr.muench@gmail.com" title="Gregor Münch <gr.muench@gmail.com>"> <span class="fn">Gregor Münch</span></a>
</span></b>
<pre>I tested again with yesterdays git and newer Kernel:
OpenGL renderer string: AMD Radeon HD 7900 Series (TAHITI / DRM 3.21.0 /
4.14.0-2-drm-next-dc-git, LLVM 6.0.0)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 17.3.0-devel
(git-0c1aecf177)
The system doesnt hang anymore, it completes phoronix benchmark runs again.
Before it was always crashing when the 3rd game test was started. The benchmark
suite let the games run 3 times each test. So it usually crashed after 7-8
starts.
However I still see those GPU faults in the log.
Performance in Shadow of Mordor is still just 61-62fps.</pre>
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