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<b><a class="bz_bug_link
bz_status_ASSIGNED "
title="ASSIGNED - gfx corruption on windowed 3d-apps running on dGPU"
href="https://bugs.freedesktop.org/show_bug.cgi?id=101691#c56">Comment # 56</a>
on <a class="bz_bug_link
bz_status_ASSIGNED "
title="ASSIGNED - gfx corruption on windowed 3d-apps running on dGPU"
href="https://bugs.freedesktop.org/show_bug.cgi?id=101691">bug 101691</a>
from <span class="vcard"><a class="email" href="mailto:clinton.a.taylor@intel.com" title="Clinton Taylor <clinton.a.taylor@intel.com>"> <span class="fn">Clinton Taylor</span></a>
</span></b>
<pre>The tearing issue seen from <a href="show_bug.cgi?id=101691#c33">comment #33</a> is actually a single triangle that is
being rendered late. Attached a screen shot from Unigine showing the "Bad"
triangle.
This issue has been fixed when using a later version of the kernel 4.10 as
stated in <a href="show_bug.cgi?id=101691#c27">comment #27</a>.</pre>
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