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    <head>
      <base href="https://bugs.freedesktop.org/">
    </head>
    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - DDX opcode causes black screen on radeon R730"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=104053">104053</a>
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>DDX opcode causes black screen on radeon R730
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>DRI
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>XOrg git
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>All
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>Linux (All)
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>normal
          </td>
        </tr>

        <tr>
          <th>Priority</th>
          <td>medium
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>DRM/Radeon
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>dri-devel@lists.freedesktop.org
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>lodgerz@gmail.com
          </td>
        </tr></table>
      <p>
        <div>
        <pre>Hi,
i have a problem with retroarch+xmb on ArchLinux32bit: when i run it i have
black screen, monitor led blinking and i must reset pc.
This is final output error of retroarch:

[INFO] [GL]: VSync => on
[INFO] [GLX]: glXSwapIntervalEXT(1)
r300 VP: Compiler error:
Vertex program has too many instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::translate_rgb_opcode(): translate_rgb_opcode:
Unknown opcode DDX
Using a dummy shader instead.


If i run it with "LIBGL_ALWAYS_SOFTWARE=1 retroarch" it works but is very slow
(games run at 30fps).
I use xf86-video-ati driver and mesa.
More info: <a href="http://dpaste.com/39C6SQF">http://dpaste.com/39C6SQF</a>

Retroarch devolopers advised me to ask here.

--------------------------------

$ glxinfo | grep renderer
    GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer, 
    GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer, 
Extended renderer info (GLX_MESA_query_renderer):
OpenGL renderer string: ATI RV370

--------------------------------

$ LIBGL_ALWAYS_SOFTWARE=1 glxinfo | grep renderer
    GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer, 
    GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer, 
Extended renderer info (GLX_MESA_query_renderer):
OpenGL renderer string: llvmpipe (LLVM 5.0, 128 bits)


--------------------------------

$ lsmod|grep -i radeon
radeon               1343488  2
i2c_algo_bit           16384  1 radeon
drm_kms_helper        126976  1 radeon
ttm                    69632  1 radeon
drm                   258048  5 radeon,ttm,drm_kms_helper

--------------------------------

$ lspci|grep -i vga
02:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] RV370
[Radeon X300/X550/X1050 Series]

--------------------------------

$ pacman -Q|grep xf86-video
xf86-video-ati 1:7.10.0-1
xf86-video-fbdev 0.4.4+12+ge0bce0d-1
xf86-video-vesa 2.3.4-4

--------------------------------

$ pacman -Q|grep mesa
mesa 17.2.5-1
mesa-demos 8.3.0-4
mesa-vdpau 17.2.5-1

--------------------------------

$ uname -r
4.13.12-1-ARCH</pre>
        </div>
      </p>


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