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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [bisected] war thunder performance reduced by ~28%"
href="https://bugs.freedesktop.org/show_bug.cgi?id=101978#c8">Comment # 8</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [bisected] war thunder performance reduced by ~28%"
href="https://bugs.freedesktop.org/show_bug.cgi?id=101978">bug 101978</a>
from <span class="vcard"><a class="email" href="mailto:lakostis@altlinux.org" title="Konstantin A. Lepikhov <lakostis@altlinux.org>"> <span class="fn">Konstantin A. Lepikhov</span></a>
</span></b>
<pre>I observe the same behavior with 17.3.3, maybe we should reassign to 17.3
version?
[lakostis@lks ~]$ glxinfo -B
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
Extended renderer info (GLX_MESA_query_renderer):
Vendor: X.Org (0x1002)
Device: AMD Radeon (TM) R9 Fury Series (FIJI / DRM 3.23.0 /
4.14.0-lks-wks-alt8, LLVM 6.0.0) (0x7300)
Version: 17.3.3
Accelerated: yes
Video memory: 4060MB
Unified memory: no
Preferred profile: core (0x1)
Max core profile version: 4.5
Max compat profile version: 3.0
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 3.1
Memory info (GL_ATI_meminfo):
VBO free memory - total: 4059 MB, largest block: 4059 MB
VBO free aux. memory - total: 4092 MB, largest block: 4092 MB
Texture free memory - total: 4059 MB, largest block: 4059 MB
Texture free aux. memory - total: 4092 MB, largest block: 4092 MB
Renderbuffer free memory - total: 4059 MB, largest block: 4059 MB
Renderbuffer free aux. memory - total: 4092 MB, largest block: 4092 MB
Memory info (GL_NVX_gpu_memory_info):
Dedicated video memory: 4060 MB
Total available memory: 8153 MB
Currently available dedicated video memory: 4059 MB
OpenGL vendor string: X.Org
OpenGL renderer string: AMD Radeon (TM) R9 Fury Series (FIJI / DRM 3.23.0 /
4.14.0-lks-wks-alt8, LLVM 6.0.0)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 17.3.3
(git-80f5f27)
The GPU runs fine other tasks and benchmarks only WarThunder is slow. BTW If
GALLIUM_HUD is enabled with buffer_wait_time, those values are very high for
this kind of workload (~100-120ms), normally they're in us, not ms.</pre>
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