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<base href="https://bugs.freedesktop.org/">
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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - radeonsi GPU lockup / crash with wine [The Witcher 3]"
href="https://bugs.freedesktop.org/show_bug.cgi?id=105089">105089</a>
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<th>Summary</th>
<td>radeonsi GPU lockup / crash with wine [The Witcher 3]
</td>
</tr>
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<th>Product</th>
<td>Mesa
</td>
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<th>Version</th>
<td>17.3
</td>
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<th>Hardware</th>
<td>x86-64 (AMD64)
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<th>OS</th>
<td>Linux (All)
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<th>Status</th>
<td>NEW
</td>
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<th>Severity</th>
<td>normal
</td>
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<th>Priority</th>
<td>medium
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<th>Component</th>
<td>Drivers/Gallium/radeonsi
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<th>Assignee</th>
<td>dri-devel@lists.freedesktop.org
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<th>Reporter</th>
<td>housegregory299@gmail.com
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<th>QA Contact</th>
<td>dri-devel@lists.freedesktop.org
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<div>
<pre>Hi
I have GPU lockup after few minutes of playing The Witcher 3 (the quest is
Ciri's story: The King of the wolves)
I use wine vanilla with patch:
<a href="https://raw.githubusercontent.com/wine-compholio/wine-staging/master/patches/wined3d-buffer_create/0001-wined3d-Do-not-pin-large-buffers.patch">https://raw.githubusercontent.com/wine-compholio/wine-staging/master/patches/wined3d-buffer_create/0001-wined3d-Do-not-pin-large-buffers.patch</a>
I also tried various wine vanilla and wine staging from 2.22 to 3.1.
My specs are:
Radeon R7 350 (02:00.0 VGA compatible controller: Advanced Micro Devices, Inc.
[AMD/ATI] Cape Verde PRO [Radeon HD 7750/8740 / R7 250E] (rev 87))
Xorg 1.19.3
Linux 4.14.12
mesa-17.3.1 (I had same issue with mesa-git)
llvm-5.0
OpenGL renderer string: AMD CAPE VERDE (DRM 3.19.0 / 4.14.12-gentoo, LLVM
5.0.1)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 17.3.1
OpenGL core profile shading language version string: 4.50
Maybe I should do some tests here, but I don't know which of these.</pre>
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