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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - War Thunder map / terrain objects missing"
href="https://bugs.freedesktop.org/show_bug.cgi?id=105945">105945</a>
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<th>Summary</th>
<td>War Thunder map / terrain objects missing
</td>
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<th>Product</th>
<td>Mesa
</td>
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<th>Version</th>
<td>13.0
</td>
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<th>Hardware</th>
<td>x86-64 (AMD64)
</td>
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<th>OS</th>
<td>Linux (All)
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<th>Status</th>
<td>NEW
</td>
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<th>Severity</th>
<td>normal
</td>
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<th>Priority</th>
<td>medium
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<th>Component</th>
<td>Drivers/Gallium/radeonsi
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<th>Assignee</th>
<td>dri-devel@lists.freedesktop.org
</td>
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<th>Reporter</th>
<td>tuharsky@misbb.sk
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</tr>
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<th>QA Contact</th>
<td>dri-devel@lists.freedesktop.org
</td>
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<div>
<pre>Created <span class=""><a href="attachment.cgi?id=138691" name="attach_138691" title="screenshot - objects invisible">attachment 138691</a> <a href="attachment.cgi?id=138691&action=edit" title="screenshot - objects invisible">[details]</a></span>
screenshot - objects invisible
Probably after an upgrade to version 1.77, War Thunder game has severe visual
bug - dosen't display buildings, rocks or other terrain objects. It only
displays landscape, very few trees (tiny fraction of usual amount), and players
vehicles.
The bug is visible even in the basic game screen.
The strange thing is, that the visibility of vehicles DOES respect the
existence of "invisible" objects. Other words, vehicle is displayed only if not
behind the "invisible" object.
Since developers announced that the new version of WT employs new shader engine
in order to achieve better visual, I suspect that the bug may be related to
Linux graphic driver.
HW: AMD A8-7600 with onchip Radeon R7</pre>
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