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<body><span class="vcard"><a class="email" href="mailto:t_arceri@yahoo.com.au" title="Timothy Arceri <t_arceri@yahoo.com.au>"> <span class="fn">Timothy Arceri</span></a>
</span> changed
<a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - Artifacts in CSGO map de_cache when shader level is "high" or "very high (default)""
href="https://bugs.freedesktop.org/show_bug.cgi?id=104190">bug 104190</a>
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<th>What</th>
<th>Removed</th>
<th>Added</th>
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<td style="text-align:right;">Status</td>
<td>NEW
</td>
<td>RESOLVED
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<td style="text-align:right;">Resolution</td>
<td>---
</td>
<td>FIXED
</td>
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<b><a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - Artifacts in CSGO map de_cache when shader level is "high" or "very high (default)""
href="https://bugs.freedesktop.org/show_bug.cgi?id=104190#c6">Comment # 6</a>
on <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - Artifacts in CSGO map de_cache when shader level is "high" or "very high (default)""
href="https://bugs.freedesktop.org/show_bug.cgi?id=104190">bug 104190</a>
from <span class="vcard"><a class="email" href="mailto:t_arceri@yahoo.com.au" title="Timothy Arceri <t_arceri@yahoo.com.au>"> <span class="fn">Timothy Arceri</span></a>
</span></b>
<pre>(In reply to Kristian Nyborg Dahl from <a href="show_bug.cgi?id=104190#c5">comment #5</a>)
<span class="quote">> (In reply to Kristian Nyborg Dahl from <a href="show_bug.cgi?id=104190#c1">comment #1</a>)
> > This was kisak-valve's comment on their github:
> >
> > "Hello @Heis, on my AMD test box, mesa 17.2.6 built against llvm 5.0.0 is
> > affected, while llvm 4.0.1 is not affected.
> >
> > This should also be brought to the attention of your driver vendor if it has
> > not been already."
>
> I just tested with latest available mesa (17.3.7) and llvm (6.0.0.4). Seems
> to be solved.</span >
Great! Thanks for retesting.</pre>
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