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    <body><span class="vcard"><a class="email" href="mailto:maraeo@gmail.com" title="Marek Olšák <maraeo@gmail.com>"> <span class="fn">Marek Olšák</span></a>
</span> changed
          <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED NOTABUG - Drawing at screen boundary is very slow."
   href="https://bugs.freedesktop.org/show_bug.cgi?id=106053">bug 106053</a>
          <br>
             <table border="1" cellspacing="0" cellpadding="8">
          <tr>
            <th>What</th>
            <th>Removed</th>
            <th>Added</th>
          </tr>

         <tr>
           <td style="text-align:right;">Resolution</td>
           <td>---
           </td>
           <td>NOTABUG
           </td>
         </tr>

         <tr>
           <td style="text-align:right;">Status</td>
           <td>NEW
           </td>
           <td>RESOLVED
           </td>
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        <div>
            <b><a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED NOTABUG - Drawing at screen boundary is very slow."
   href="https://bugs.freedesktop.org/show_bug.cgi?id=106053#c2">Comment # 2</a>
              on <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED NOTABUG - Drawing at screen boundary is very slow."
   href="https://bugs.freedesktop.org/show_bug.cgi?id=106053">bug 106053</a>
              from <span class="vcard"><a class="email" href="mailto:maraeo@gmail.com" title="Marek Olšák <maraeo@gmail.com>"> <span class="fn">Marek Olšák</span></a>
</span></b>
        <pre>r300-r500 hardware capabilities don't meet the requirements of OpenGL core
profile.

r300g on RC410 uses software emulation for vertex shaders and clipping (the
same code as llvmpipe), because the hardware doesn't have any vertex processor
and clipper.</pre>
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