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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - trine1 misrender r600g"
href="https://bugs.freedesktop.org/show_bug.cgi?id=91808#c10">Comment # 10</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - trine1 misrender r600g"
href="https://bugs.freedesktop.org/show_bug.cgi?id=91808">bug 91808</a>
from <span class="vcard"><a class="email" href="mailto:hamish@icculus.org" title="Hamish Wilson <hamish@icculus.org>"> <span class="fn">Hamish Wilson</span></a>
</span></b>
<pre>Created <span class=""><a href="attachment.cgi?id=138966" name="attach_138966" title="April 2018 Graphical Artifact Screenshots">attachment 138966</a> <a href="attachment.cgi?id=138966&action=edit" title="April 2018 Graphical Artifact Screenshots">[details]</a></span>
April 2018 Graphical Artifact Screenshots
I am seeing graphical artifacts across several levels of Trine Enchanted
Edition. These are most apparent with the gears in the Academy Hallways level,
but I also encountered a curious lighting artifact in the Dragon Graveyard
level as well as a problem with the rain later on in the same level. I am using
a Sapphire Radeon HD 6870 graphics card on Arch Linux using the 4.16.3-1-ARCH
Kernel package, the 1:18.0.1-1 xf86-video-ati pacakge, and the 18.0.1-1 Mesa
package.</pre>
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