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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - An issue with alpha-to-coverage handling is causing Arma 3 64-bit Linux port to render trees incorrectly"
href="https://bugs.freedesktop.org/show_bug.cgi?id=101739#c15">Comment # 15</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - An issue with alpha-to-coverage handling is causing Arma 3 64-bit Linux port to render trees incorrectly"
href="https://bugs.freedesktop.org/show_bug.cgi?id=101739">bug 101739</a>
from <span class="vcard"><a class="email" href="mailto:maraeo@gmail.com" title="Marek Olšák <maraeo@gmail.com>"> <span class="fn">Marek Olšák</span></a>
</span></b>
<pre>We can add "glsl_correct_derivatives_after_discard=true" to Mesa's drirc and
call it a day.</pre>
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