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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - 3D & games produce periodic GPU crashes (Radeon R7 370)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=105425#c72">Comment # 72</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - 3D & games produce periodic GPU crashes (Radeon R7 370)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=105425">bug 105425</a>
from <span class="vcard"><a class="email" href="mailto:iive@yahoo.com" title="iive@yahoo.com">iive@yahoo.com</a>
</span></b>
<pre>(In reply to MirceaKitsune from <a href="show_bug.cgi?id=105425#c71">comment #71</a>)
<span class="quote">> The Mesa 18.1.0 update, which was supposed to fix several GPU crashes, seems
> to have managed to expand this freeze instead: I now get it even when
> playing simple 3D games with low-poly models and low-res textures, such as
> MegaGlest.</span >
Can you confirm this?
Does reverting to older Mesa release "fix" the new issues?
Or/and reverting to older kernel.
Slow deterioration of the situation is consistent with hardware problems. That
might not be so bad, because it means it could be fixed relatively easy.
BTW are you using suspend to RAM? My card had worse symptoms after resume, even
if it has been suspended for seconds. Suspend still provides +5V on PCIE, so
the card might still be partially powered, but not cooled.
This reminds me of something we haven't tested - ASPM.
Try kernel parameter "pcie_aspm=off"
Disabling it might lead to more power consumption by the card, even when idle.
But it might improve stability.
<a href="https://wiki.archlinux.org/index.php/Power_management#Bus_power_management">https://wiki.archlinux.org/index.php/Power_management#Bus_power_management</a></pre>
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