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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - Incorrect Rendering in Deus Ex: Mankind Divided in-game menu"
href="https://bugs.freedesktop.org/show_bug.cgi?id=107224">107224</a>
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<th>Summary</th>
<td>Incorrect Rendering in Deus Ex: Mankind Divided in-game menu
</td>
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<th>Product</th>
<td>Mesa
</td>
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<th>Version</th>
<td>git
</td>
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<th>Hardware</th>
<td>Other
</td>
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<th>OS</th>
<td>All
</td>
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<th>Status</th>
<td>NEW
</td>
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<th>Severity</th>
<td>normal
</td>
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<th>Priority</th>
<td>medium
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<th>Component</th>
<td>Drivers/Gallium/radeonsi
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<th>Assignee</th>
<td>dri-devel@lists.freedesktop.org
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<th>Reporter</th>
<td>network723@rkmail.ru
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<th>QA Contact</th>
<td>dri-devel@lists.freedesktop.org
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<pre>Created <span class=""><a href="attachment.cgi?id=140628" name="attach_140628" title="A screenshot of in-game menu">attachment 140628</a> <a href="attachment.cgi?id=140628&action=edit" title="A screenshot of in-game menu">[details]</a></span>
A screenshot of in-game menu
With recent Mesa versions some parts of the game Deus Ex: Mankind Divided are
rendered not the way they are supposed to.
To reproduce the bug, max out all graphics settings (didn't test with other
settings) and while in-game, go to "database" menu. It will show bizarre
artifacts instead of readable text. The game used to work correctly with older
Mesa/LLVM.
Tested on: RX570 + Mesa-git cb65246ed2 + LLVM 7.0 r336061 + linux 4.17.6</pre>
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