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<base href="https://bugs.freedesktop.org/">
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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - radeon - ring 0 stalled - GPU lockup - SI"
href="https://bugs.freedesktop.org/show_bug.cgi?id=107545">107545</a>
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<th>Summary</th>
<td>radeon - ring 0 stalled - GPU lockup - SI
</td>
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<th>Product</th>
<td>DRI
</td>
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<th>Version</th>
<td>XOrg git
</td>
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<th>Hardware</th>
<td>Other
</td>
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<th>OS</th>
<td>All
</td>
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<th>Status</th>
<td>NEW
</td>
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<th>Severity</th>
<td>normal
</td>
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<th>Priority</th>
<td>medium
</td>
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<th>Component</th>
<td>DRM/Radeon
</td>
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<th>Assignee</th>
<td>dri-devel@lists.freedesktop.org
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<th>Reporter</th>
<td>julien.isorce@gmail.com
</td>
</tr></table>
<p>
<div>
<pre>* Steps to reproduce:
for i in {0..300}; do (glxgears &); done (note that 100 might be enough
instead of 300)
* Actual result:
ring 0 stalled, gpu locakup, reset and x11 stops and cannot restart. The only
way is to reboot.
* Expected result:
The fps goes very low the more there are glxgears instances and no gpu lockup,
like with intel gpu.
* Infos:
card W600
mesa 18.2,
kernel 4.15.0-15-generic,
LLVM 7.0.0
xorg 1.20.99.1
xf86-video-ati 18.0.1.
(same result with kernel 4.4.0-130, mesa 12.0.6, llvm 3.8.0, DRM 2.43.0)
I was playing with the apitrace here
<a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED - Packet0 not allowed and GPU fault detected errors with Serious Engine games"
href="show_bug.cgi?id=87278#c31">https://bugs.freedesktop.org/show_bug.cgi?id=87278#c31</a> and decided to through
dozens of glxgears instances to see.</pre>
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