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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - new handle table code makes dota2 vulkan crash at start from an empty shader cash"
href="https://bugs.freedesktop.org/show_bug.cgi?id=107552">107552</a>
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<th>Summary</th>
<td>new handle table code makes dota2 vulkan crash at start from an empty shader cash
</td>
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<th>Product</th>
<td>DRI
</td>
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<th>Version</th>
<td>DRI git
</td>
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<th>Hardware</th>
<td>x86-64 (AMD64)
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<th>OS</th>
<td>Linux (All)
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<th>Status</th>
<td>NEW
</td>
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<th>Severity</th>
<td>normal
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<th>Priority</th>
<td>medium
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<th>Component</th>
<td>DRM/AMDgpu
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<th>Assignee</th>
<td>dri-devel@lists.freedesktop.org
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<th>Reporter</th>
<td>sylvain.bertrand@gmail.com
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<p>
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<pre>linux amd-staging-drm-next 7b20167b9670150698201b1d9e4bddd75ad60491 (today)
libdrm 879d7c0298d1d4bc52d71d599cc07cafb4645808 (today)
llvm ac6c5d8a36474ca9216ee2628d6a267a72a44d32 (today)
mesa de57926dc909b3fb180ff06a6c5235309fdbf4df (today)
xserver 1fc20b985cc888345bc8c6fce7b43f10ce71fe43 (today)
xf86-video-amdgpu 08c4d42f43f80baa4bbc2ff9d0a422202cdc3538 (today)
amd gpu tahiti xt
Empty the shader cache in $HOME/.cache, start dota2 vulkan then it crashes in a
random location. Start it a second time, it works. Empty the shader cache, it
will crash again at first start.
I reverted libdrm to the pre-handle table version, then everything is fine.</pre>
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