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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [wine] Brink compatible pixel format not found"
href="https://bugs.freedesktop.org/show_bug.cgi?id=107687#c1">Comment # 1</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [wine] Brink compatible pixel format not found"
href="https://bugs.freedesktop.org/show_bug.cgi?id=107687">bug 107687</a>
from <span class="vcard"><a class="email" href="mailto:sa@whiz.se" title="Sven Arvidsson <sa@whiz.se>"> <span class="fn">Sven Arvidsson</span></a>
</span></b>
<pre>Doom 3: BFG seems to have a similar problem (starts up to a white screen):
0009:warn:wgl:X11DRV_wglGetPixelFormatAttribivARB Unable to convert
iPixelFormat 0 to a GLX one!
0009:warn:wgl:X11DRV_wglChoosePixelFormatARB Compatible Pixel Format not found</pre>
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