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            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [wine] Wolfenstein: The Old Blood - can't find GL_EXT_framebuffer_object"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=107693#c8">Comment # 8</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [wine] Wolfenstein: The Old Blood - can't find GL_EXT_framebuffer_object"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=107693">bug 107693</a>
              from <span class="vcard"><a class="email" href="mailto:t_arceri@yahoo.com.au" title="Timothy Arceri <t_arceri@yahoo.com.au>"> <span class="fn">Timothy Arceri</span></a>
</span></b>
        <pre>(In reply to gloriouseggroll from <a href="show_bug.cgi?id=107693#c6">comment #6</a>)
<span class="quote">> Unsure if this helps or not, but before mesa's profiles were updated I was
> able to get the game running using this patch:

> <a href="https://gitlab.com/GloriousEggroll/wolfenstein-tno-tob-linux/blob/master/">https://gitlab.com/GloriousEggroll/wolfenstein-tno-tob-linux/blob/master/</a>
> idtech5.patch

> and setting
> MESA_GL_VERSION_OVERRIDE=4.5COMPAT

> this was working with wine 2.17 at the time</span >

I'm not sure how that was possible, without my partial EXT_direct_state_access
implementation I just get a green screen.

Anyway it seems the game also requires ARB_vertex_program exposed in the core
profile. With this I can now play the game on my EXT_direct_state_access
branch.</pre>
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