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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Doom 2016 - Rendering issues"
href="https://bugs.freedesktop.org/show_bug.cgi?id=107873#c7">Comment # 7</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Doom 2016 - Rendering issues"
href="https://bugs.freedesktop.org/show_bug.cgi?id=107873">bug 107873</a>
from <span class="vcard"><a class="email" href="mailto:z.figura12@gmail.com" title="Zebediah Figura <z.figura12@gmail.com>"> <span class="fn">Zebediah Figura</span></a>
</span></b>
<pre>(In reply to Timothy Arceri from <a href="show_bug.cgi?id=107873#c5">comment #5</a>)
<span class="quote">> Ok I think this is a regression with wine staging. First of all I can
> confirm this is not a RADV bug setting +r_renderapi 1 in launch options for
> steam launches the Vulkan path and its working fine.
>
> As for the GL path it is using EXT_direct_state_access even though he don't
> advertise it. This seems to be a regression in wine staging and I've seen
> the same issue with Wolfenstein: The Old Blood recently.
>
> I'm moving this bug to radeonsi for now but I'm tempted to close as not our
> bug.</span >
Do you mean that this is a bug present in Staging but not in upstream Wine? In
particular, is the patchset "opengl32-Revert_Disable_Ext" to blame?</pre>
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