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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [apitrace] Graphical artifacts in Civilization VI on RX Vega"
href="https://bugs.freedesktop.org/show_bug.cgi?id=104602#c9">Comment # 9</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [apitrace] Graphical artifacts in Civilization VI on RX Vega"
href="https://bugs.freedesktop.org/show_bug.cgi?id=104602">bug 104602</a>
from <span class="vcard"><a class="email" href="mailto:t_arceri@yahoo.com.au" title="Timothy Arceri <t_arceri@yahoo.com.au>"> <span class="fn">Timothy Arceri</span></a>
</span></b>
<pre>I'm not sure why yet but both the black triangles and the incorrect rendering
behind the chinese emperor on the loading screen go away when I run the trace
on the NIR backend.
Until we figure out what is going on here you can try running the game with the
following environment variable:
R600_DEBUG=nir</pre>
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