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<body><span class="vcard"><a class="email" href="mailto:davyaxel0@gmail.com" title="Axel Davy <davyaxel0@gmail.com>"> <span class="fn">Axel Davy</span></a>
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<a class="bz_bug_link
bz_status_NEW "
title="NEW - [gallium-nine] missing geometry after commit ac: replace ac_build_kill with ac_build_kill_if_false"
href="https://bugs.freedesktop.org/show_bug.cgi?id=105333">bug 105333</a>
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<td>davyaxel0@gmail.com
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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [gallium-nine] missing geometry after commit ac: replace ac_build_kill with ac_build_kill_if_false"
href="https://bugs.freedesktop.org/show_bug.cgi?id=105333#c15">Comment # 15</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [gallium-nine] missing geometry after commit ac: replace ac_build_kill with ac_build_kill_if_false"
href="https://bugs.freedesktop.org/show_bug.cgi?id=105333">bug 105333</a>
from <span class="vcard"><a class="email" href="mailto:davyaxel0@gmail.com" title="Axel Davy <davyaxel0@gmail.com>"> <span class="fn">Axel Davy</span></a>
</span></b>
<pre>Created <span class=""><a href="attachment.cgi?id=141686" name="attach_141686" title="potentially the buggy shader">attachment 141686</a> <a href="attachment.cgi?id=141686&action=edit" title="potentially the buggy shader">[details]</a></span>
potentially the buggy shader
Here is a shader that may be the buggy one ?
Thanks with iive who was running a trace on his side (r600 doesn't have the
bug), we identified a drawcall where the engine would appear on his side and
not mine (radeonsi).
The draw calls has alpha test disabled, but has stencil test enabled.
I used monolithic shader to ease reading.
It may be a false alarms, as the conditions of the test cannot guarantee this
is really the first moment the two cards have a difference in their rendering
(which may affect the stencil test for example).</pre>
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