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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - Middle-Earth: Shadow of Mordor: artifacts in benchmark mode"
href="https://bugs.freedesktop.org/show_bug.cgi?id=108628">108628</a>
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<th>Summary</th>
<td>Middle-Earth: Shadow of Mordor: artifacts in benchmark mode
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<th>Product</th>
<td>Mesa
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<th>Version</th>
<td>18.2
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<th>Hardware</th>
<td>Other
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<th>OS</th>
<td>Linux (All)
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<th>Status</th>
<td>NEW
</td>
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<th>Severity</th>
<td>major
</td>
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<th>Priority</th>
<td>medium
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<th>Component</th>
<td>Drivers/Gallium/radeonsi
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<th>Assignee</th>
<td>dri-devel@lists.freedesktop.org
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<th>Reporter</th>
<td>johnz@lunarg.com
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<th>QA Contact</th>
<td>dri-devel@lists.freedesktop.org
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<p>
<div>
<pre>[Game]
Middle-Earth: Shadow of Mordor
[Hardware]
AMD R9280, R9270
[Mesa Version]
18.2.4 and 18.2.0 (possibly the entire 18.2 branch)
[Summary of Problem]
The benchmark mode of Middle-Earth: Shadow of Mordor has artifacts in gameplay.
I think this might be related to the rain and I can't find a place in the game
with rain currently but the problem is reproducible in benchmark mode.
[links to images]
Here is a link to some picture of the game in our test suite, the left picture
is the bad one and right is the good:
<a href="https://share.lunarg.com/opengl/report/2404#images/two-up/614953">https://share.lunarg.com/opengl/report/2404#images/two-up/614953</a>
<a href="https://share.lunarg.com/opengl/report/2404#images/two-up/614954">https://share.lunarg.com/opengl/report/2404#images/two-up/614954</a></pre>
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