<html>
    <head>
      <base href="https://bugs.freedesktop.org/">
    </head>
    <body>
      <p>
        <div>
            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - GPU fault detected on wine-nine Path of Exile"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=104362#c19">Comment # 19</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - GPU fault detected on wine-nine Path of Exile"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=104362">bug 104362</a>
              from <span class="vcard"><a class="email" href="mailto:nnmmrr88+fd@gmail.com" title="nmr <nnmmrr88+fd@gmail.com>"> <span class="fn">nmr</span></a>
</span></b>
        <pre>Created <span class=""><a href="attachment.cgi?id=143125" name="attach_143125" title="UMR dump for similar dxvk hang">attachment 143125</a> <a href="attachment.cgi?id=143125&action=edit" title="UMR dump for similar dxvk hang">[details]</a></span>
UMR dump for similar dxvk hang

I see that there is only one wave noted in the dump, and the shader appears to
be of reasonable length.

<span class="quote">>   pgm[7@0x800100025000 + 0x94  ] = 0x3727c5ac      ;;                                                          </span >

Are these timed NOPs or something to achieve the correct cycle delay to avoid
load hazards or something?</pre>
        </div>
      </p>


      <hr>
      <span>You are receiving this mail because:</span>

      <ul>
          <li>You are the assignee for the bug.</li>
      </ul>
    </body>
</html>