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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - Graveyard Keeper: Lockup in under 5min of play."
href="https://bugs.freedesktop.org/show_bug.cgi?id=109445">109445</a>
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<th>Summary</th>
<td>Graveyard Keeper: Lockup in under 5min of play.
</td>
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<th>Product</th>
<td>DRI
</td>
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<th>Version</th>
<td>unspecified
</td>
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<th>Hardware</th>
<td>x86-64 (AMD64)
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<th>OS</th>
<td>Linux (All)
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<th>Status</th>
<td>NEW
</td>
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<th>Severity</th>
<td>normal
</td>
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<th>Priority</th>
<td>medium
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<th>Component</th>
<td>DRM/AMDgpu
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<th>Assignee</th>
<td>dri-devel@lists.freedesktop.org
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<th>Reporter</th>
<td>cheako+bugs_freedesktop_org@mikemestnik.net
</td>
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<pre>When I play graveyard keeper, native or via wine, my system locks-up(does not
respond to ping or ssh, but dose continue to spin fan) after under 5min of
play.
I can't even get to a point where i can save my progress.
I'm able to load it under renderdoc, but am unable to create a capture.
Playing under renderdoc results in lower framerate, but little else seems
different(still locks-up).
bnieuwen2uizen, on IRC, asked me to open a bug report.
ThinkPad E585
8GB RAM, 8GB Swap.
AMD Ryzen 7 2700U with Radeon Vega Mobile Gfx
Manufacturer: LENOVO
Product Name: 20KV000YUS
Debian sid multi-arch
Graveyard Keeper is a 32bit Windows app, can't confirm native architecture.</pre>
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