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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Invalid handling when GL buffer is bound on one context and invalidated on another"
href="https://bugs.freedesktop.org/show_bug.cgi?id=108824#c2">Comment # 2</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Invalid handling when GL buffer is bound on one context and invalidated on another"
href="https://bugs.freedesktop.org/show_bug.cgi?id=108824">bug 108824</a>
from <span class="vcard"><a class="email" href="mailto:olivier.jolly@laposte.net" title="olivier.jolly@laposte.net">olivier.jolly@laposte.net</a>
</span></b>
<pre>I also encounter what is most probably this same bug (same assertion at least)
in a randomly fashion when using Blender 2.80.
My setup is debian unstable with a Radeon HD 7950 (and also GeForce GTX 1060
for Cuda only).
I encountered this crash on mesa 18.3.2 (packaged in debian), 18.3.3 and
19.0.0-rc1 (compiled manually)</pre>
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