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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Invalid handling when GL buffer is bound on one context and invalidated on another"
href="https://bugs.freedesktop.org/show_bug.cgi?id=108824#c3">Comment # 3</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Invalid handling when GL buffer is bound on one context and invalidated on another"
href="https://bugs.freedesktop.org/show_bug.cgi?id=108824">bug 108824</a>
from <span class="vcard"><a class="email" href="mailto:dnicolas@gmail.com" title="dnicolas@gmail.com">dnicolas@gmail.com</a>
</span></b>
<pre>I'm also finding the same problem with Blender 2.80. Sometimes it crashes
**very** often. Making it almost unusable.
Is there anyone who can take a look at this?
AMDGPU (Vega 56)
Kernel 4.20.15
Mesa 18.3.4
Fedora 29</pre>
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