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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Invalid handling when GL buffer is bound on one context and invalidated on another"
href="https://bugs.freedesktop.org/show_bug.cgi?id=108824#c9">Comment # 9</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Invalid handling when GL buffer is bound on one context and invalidated on another"
href="https://bugs.freedesktop.org/show_bug.cgi?id=108824">bug 108824</a>
from <span class="vcard"><a class="email" href="mailto:lonewolf@xs4all.nl" title="LoneVVolf <lonewolf@xs4all.nl>"> <span class="fn">LoneVVolf</span></a>
</span></b>
<pre>reverting commit
<a href="https://cgit.freedesktop.org/mesa/mesa/commit/?id=78e35df52aa2f7d770f929a0866a0faa89c261a9">https://cgit.freedesktop.org/mesa/mesa/commit/?id=78e35df52aa2f7d770f929a0866a0faa89c261a9</a>
solves the visual corruption and gets rid of the gpu fault messages in dmesg.
As that commit is 2/2 of the patchset referenced in commit #4 , it does look
like this introduces new errors.
see <a class="bz_bug_link
bz_status_NEW "
title="NEW - GPU faults in in Unigine Valley 1.0"
href="show_bug.cgi?id=110701">https://bugs.freedesktop.org/show_bug.cgi?id=110701</a></pre>
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