<html>
<head>
<base href="https://bugs.freedesktop.org/">
</head>
<body>
<p>
<div>
<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - "Invalid glsl version in shading_language_version()" when trying to run directX games using wine"
href="https://bugs.freedesktop.org/show_bug.cgi?id=109524#c3">Comment # 3</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - "Invalid glsl version in shading_language_version()" when trying to run directX games using wine"
href="https://bugs.freedesktop.org/show_bug.cgi?id=109524">bug 109524</a>
from <span class="vcard"><a class="email" href="mailto:BabylonAS@yandex.ru" title="BabylonAS <BabylonAS@yandex.ru>"> <span class="fn">BabylonAS</span></a>
</span></b>
<pre>Connected to this bug report on WineHQ:
<a href="https://bugs.winehq.org/show_bug.cgi?id=47389">https://bugs.winehq.org/show_bug.cgi?id=47389</a>
Confirmed for Mesa 18.3.6. R100-class GPU too (ATI Mobility Radeon 7000 IGP).
R100 class Radeon GPUs only support OpenGL up to 1.3, while GLSL has only
become a thing as an extension for 1.4 and finally an integral feature in 2.0.
Does that mean OpenGL Shading Language support is nowadays necessary for Mesa?</pre>
</div>
</p>
<hr>
<span>You are receiving this mail because:</span>
<ul>
<li>You are the assignee for the bug.</li>
</ul>
</body>
</html>